I am going to be very impatient for this game.
Will you be asking for beta-testers? Please sign me up/initiate me (but no hazing).
Which conspiracy should be highlighted next?
All of them, leave no stone unturned. oh ok.. The Illuminati.
Then Comintern, then CoS. Fnord.
Mythagic
Recent community posts
A5 is the perfect size. Kind of like a notebook. Very Winston.
The previous playtest contents pages showed no mention of a solo mode. However you had previously stated that this would be part of the game. Can you confirm that will still be the case? This game, more than any other, cries out for solo journaling.
Gary
I should have paid more attention (caveat emptor, a they say). This is version 0.9
There is little use of colour and no illustrations.
There are mentions of 'later versions' and content to be added, but this is very bare bones.
I paid the $9, not realising that this would get me 38 pages of text ($3 per page?).
I am disappointed, but hopeful that version 0.9 will be updated. Or maybe an option to off-set the cost against the final PDF?
However, for all that, the game is intriguing:
Most decisions, choices, occurrences, and outcomes are decided by the player, without the randomness of dice.
So this feels like less of a game. more of a thought experiment, that might fit well at a creative writing workshop.
Having said that, the number of choices for character creation gives 87,333,120 combinations, so I wont be running out any time soon.
Congratulations James.
I do believe you have produced the game I have been waiting for since...well probably nothing as good since Balance of Power!
I have now completed my first game - Achieving a simultaneous Democratic and Consumerist victory, at age 66.
(Incidentally the victory screen overlaid the two announcements! I guess you envisaged players going all out for one victory).
The gameplay was smooth, intriguing and at times challenging.
The writing is superb - at times cynical, ironic, though-provoking and even downright subversive. My hat off to you sir!
I look forward to further developments and will be posting a couple of suggestions and bug reports (which I'm sure you are aware of but might help to prioritise things)
Good luck and thank you
Gary Breinholt